Lastly, the width buff on his Ultimate allows for close corners to be included and cleared. This ability is much more powerful and difficult to avoid on narrow chokepoints like Split B entrance, Haven C long, Icebox B long. Like Skye, he is more self-sufficient now that he can re-equip his gun faster after using his utility.įurthermore, the buff to width of his signature ability means it is much harder for enemies to sidestep his concussion.
The updates that have come with ACT 3 have moulded Breach into a very dynamic Initiator. Therefore she tends to have a higher pick rate in High elo/pro play. However, she is one of the hardest agents to pilot because of this.
She will reward players who love to play Valorant like a chess game, understanding macro plays and being able to predict the flow of the game. Her smokes are rechargeable and can even be faked out and saved for later, therefore she outclasses other Controllers like Brimstone who lack the ability to continuously re-smoke. Her suck ability can completely delay enemy pushes and or make for coordinated attacks. A-tier Agents AstraĪstra’s utility and Ultimate are very strong. She’s a fine pick on most maps but she’s particularly good on Bind since you can send her Boombot and grenades through the teleporters to defend multiple areas, such as helping to defend hookah while being near A Short. Her boombot is strong not only for its damage but also for its ability to pick up information and push in close quarters combat like Haven garage. Her explosives are particularly useful against Sage/Cypher’s abilities since she can destroy their abilities from afar. However, this also makes her incredibly strong in solo queue where communication can be inconsistent. She excels in chaotic situations so she can have trouble against patient and coordinated play. If this was a “Frustrating to Play Against” tier list, Raze would certainly be a top pick. Not to mention its suppressive potential means he can make outlandish plays like disarm Raze and Jett mid ult. Last and most importantly, his signature ability ZERO/POINT is a massive information gatherer for the team. His FRAG/MENT is able to clear choke-points and pressurize the map. His flashes allow him to be a self-sufficient fragger. Let’s put his ultimate aside, even without it his kit is exceptionally strong from round to round. For a single agent to even attempt such a task they must be imbued with a significant amount of power. KAY/O has been introduced to VALORANT with the intent of shifting the meta for ACT 3. Jettĭespite the recent nerfs to her Dash ability, we believe that Jett is still an S-Tier agent and one of the most powerful agents in the game. It means he will always have a relatively strong weapon at his disposal and will rarely have to save. The fact that he can purchase one bullet of a gun that has similar functionality to a Guardian for only 100 credits is quite broken. It is predicted that Chamber will be meta on large maps like Breeze, Fracture, and Icebox. His Headhunter and Tour de Force are designed to one-shot enemies and excel at longer ranges. The way he can instantly vanish after activating his Rendezvous is going to make him an agent to be feared. Chamber will now be arguably just as good on the Operator as her. This evasive playstyle which kept her meta for such a long time was not matched by any agent up until now. Jett has been meta for so long due to her proficiency on the Operator: even if she misses her shot, she can dash away to safety. S-tier Agents ChamberĬhamber is now the first agent who can match Jett’s playstyle of securing a pick and dashing away.
If you have trouble facing a particular agent, check out our article on How to Play Against Every Valorant agent. If you have any questions please ask in the comments below and our experts will reply as soon as they can. Here are the explanations why we’ve placed each agent in their tiers. Astra, Breach, Fade, Omen, Sage, Skye, Sova, Viperīrimstone, Cypher, Killjoy, Neon, Phoenix, Reyna, Yoru